A VR Arcade Mech Shooter with Giant Claw Combat

Concept Overview

The galaxy is under siege. As the last surviving dreadnought-class war machine, you are humanity’s final line of defense. Players step into the cockpit of a massive, battle-worn mech stationed in orbit around a dying planet, facing wave after wave of monstrous alien invaders.

The core gameplay revolves around full-body, intuitive mech control—where your real-world arm movements translate into colossal mechanical arms that reach out into space. With crane-like robotic claws and integrated weaponry, players must punch, grab, throw, crush, and blast their way through the unrelenting enemy horde.


Core Mechanics

1: Giant Claw Combat – Reach, Grab, and Destroy

  • The dreadnought’s turret sports two massive robotic arms, each ending in articulated claws.

  • 1:10 Movement Ratio – Every 10 cm of real-world movement translates into 1 meter of claw movement, giving a sense of immense scale and power.

  • Players can grab, rip apart, and throw enemies or objects into the void of space.

  • The claws can also be used to grab debris and use it as shields or weapons.

  • Physics-based destruction lets players slam enemies into each other or send them flying into space.

2: Integrated Weaponry – Shoot Like You Punch

  • Weapons are mounted onto the arms and claws, meaning players naturally aim by moving their arms.

  • Gun modes include:

    • Auto-Cannons – Rapid-fire machine guns for precise long-range shots.

    • Plasma Burst – Charge up energy blasts by squeezing the claw shut before releasing.

    • Missile Claws – Grab and launch guided missiles by throwing them like a baseball.

    • Ion Blades – Energy sabers extend from the claws for close-quarters melee attacks.

3: Movement & Positioning – The Dreadnought Is Your Body

  • The dreadnought itself is stationary in space, but players can maneuver within their cockpit, reaching different control panels to activate systems.

  • Players can rotate the turret to face different angles, dynamically shifting their battlefield.

  • Boost Dodge – Quick thruster bursts allow players to evade attacks and reposition rapidly.

4: Power Management – Adapt or Die

  • The dreadnought runs on a limited power supply, requiring players to balance energy between shields, weapons, and movement.

  • If energy depletes, systems temporarily shut down, forcing players to fight creatively with manual claw combat.

  • Players can reroute energy to overcharge certain systems, such as boosting fire rate or increasing grab strength.

5: Dynamic Enemy Waves – The War Never Ends

  • The alien invasion consists of multiple enemy types, each requiring different tactics:

    • Swarm Drones – Fast, disposable enemies that overwhelm in numbers.

    • Titan Brutes – Heavily armored behemoths that require precise weak-point targeting or claw-based grappling.

    • Leech Mines – Explosive parasites that latch onto the dreadnought and must be physically ripped off and thrown away.

    • Void Reapers – Agile enemies that teleport and disrupt your systems, forcing rapid adaptation.

  • Each wave introduces new enemy combinations, demanding quick reflexes and creative problem-solving.


Additional Features & Ideas

Co-Op Mode – Double the Chaos

  • Two players pilot the dreadnought together, each controlling one arm.

  • Coordination is key—one player could focus on grabbing and throwing, while the other provides covering fire.

Salvage & Upgrades – Customize Your Mech

  • Destroyed enemies drop salvage, allowing players to upgrade their claws, weapons, and shields between waves.

  • Unique mods could include:

    • Magnetized Claws – Pull in enemies or weapons from a distance.

    • Gravity Well Launcher – Creates a black hole effect, sucking in smaller foes.

    • Railgun Fingers – Convert your claws into deadly precision weapons.

Boss Battles – Colossal Enemies for Colossal Mechs

  • Every few waves, massive boss creatures emerge, requiring players to physically climb onto their bodies and dismantle them piece by piece.

  • One boss might have multiple limbs that need to be torn off, while another requires redirecting its attacks into environmental hazards.


Why This Game Rocks (and Wobbles!)

Full-body, immersive combat – Move your arms, grab enemies, and aim instinctively. ✅ Tactile destruction – Everything can be ripped apart, thrown, or weaponized. ✅ Dynamic power management – Players must adapt and prioritize during combat. ✅ Giant-space-mech-fight fantasy – Who doesn’t want to punch an alien with a 50-meter robotic arm?!

DREADNOUGHT LAST STAND is an arcade-style VR experience that delivers visceral, satisfying giant mech combat with fully interactive, physics-driven gameplay. Whether you’re throwing enemies into space, catching missiles with your claws, or carving through waves of alien horrors, this is a game designed to make you feel like an unstoppable war machine—until you’re not.

Prepare for battle. The last dreadnought stands… but for how long?